Friday Feature: The Friday Feature Archives!

Below you’ll find an index of all of our Friday Features over the years. There is a wealth of great information, so be sure to take a look!

Friday Features: The Archives!  
Homeshow Winner June 202307/07/2023https://www.empireinflames.com/?p=2029
Housing on EiF06/09/2023https://www.empireinflames.com/?p=1968
Smuggler 10105/19/2023https://www.empireinflames.com/?p=1955
Looking Back at Five Years of EiF05/06/2022https://www.empireinflames.com/?p=1789
Heroic Vendor Rewards2/25/2022https://www.empireinflames.com/?p=1724
Getting to Know Melee Skill Trees in EiF12/03/2021http://www.empireinflames.com/?p=1689
Schisms of the Force Dev Q&A!7/23/2021http://www.empireinflames.com/?p=1597
The Force5/28/2021http://www.empireinflames.com/?p=1519
Empire in Flames New Player Guide and FAQ5/14/2021http://www.empireinflames.com/?p=1467
Powerups: Cornerstone of an Empire4/23/2021http://www.empireinflames.com/?p=1432
EiF Armor Crafting 1014/17/2021http://www.empireinflames.com/?p=1390
Axkva Min! An EiF Spin!10/11/2019http://www.empireinflames.com/?p=1177
Creature Handler Revamp6/28/2018http://www.empireinflames.com/?p=1168
Galactic Career Day5/31/2019http://www.empireinflames.com/?p=1157
Last Six Months! Whew!4/05/2019http://www.empireinflames.com/?p=1141
Anniversary Memories4/27/2018http://www.empireinflames.com/?p=947
A look behind the scenes3/30/2018http://www.empireinflames.com/?p=893
Emotions in EiF3/9/2018http://www.empireinflames.com/?p=842
Searching on the Bazaar Terminal2/23/2018http://www.empireinflames.com/?p=814
THE Road Map for EiF2/9/2018http://www.empireinflames.com/?p=807
Food and Drinks2/2/2018http://www.empireinflames.com/?p=802
Base Busting EiF Style!1/26/2018http://www.empireinflames.com/?p=795
Factions!1/20/2018http://www.empireinflames.com/?p=779
A Chat with Sandarie1/12/2018http://www.empireinflames.com/?p=771
Commands in SWG1/5/2018http://www.empireinflames.com/?p=763
The Anatomy of an Invasion12/29/2017http://www.empireinflames.com/?p756
Welcome to Empire In Flames11/10/2017http://www.empireinflames.com/?p=714
The Staff of an Empire in Flames12/15/2017http://www.empireinflames.com/?p=732
Political Power12/1/2017http://www.empireinflames.com/?p=708
Combat in Empire in Flames, or How I Spent My Summer Vacation11/24/2017http://www.empireinflames.com/?p=698
A Chat with Wefi11/17/2017http://www.empireinflames.com/?p=680
A Chat with BluePyros11/10/2017http://www.empireinflames.com/?p=667
The Friday Feature Archives!11/3/2017http://www.empireinflames.com/?p=659
EiF Combat10/27/2017http://www.empireinflames.com/?p=647
A Chat with Kelta10/20/2017http://www.empireinflames.com/?p=638
A Chat with Abi/Gail10/13/2017http://www.empireinflames.com/?p=628
RP on EiF10/06/2017http://www.empireinflames.com/?p=623
Invasion9/29/2017http://www.empireinflames.com/?p=609
A Chat with Anishor9/22/2017http://www.empireinflames.com/?p=599
Loot Kits/Recyclers9/15/17http://www.empireinflames.com/?p=595
A Chat with Halyn9/8/2017http://www.empireinflames.com/?p=586
Heavy Weapons Y’all!9/1/2017http://www.empireinflames.com/?p=560
oops…8/25/2017 
Teaser!8/18/2017http://www.empireinflames.com/?p=541
Old Content – Racetracks8/11/2017http://www.empireinflames.com/?p=535
Badges8/4/2017http://www.empireinflames.com/?p=527
Macros7/28/2017http://www.empireinflames.com/?p=514
Creature Resources7/21/2017http://www.empireinflames.com/?p=505
Player Events7/14/2017http://www.empireinflames.com/?p=492
Port Jato7/7/2017http://www.empireinflames.com/?p=474
Player Goods and Services6/30/2017http://www.empireinflames.com/?p=461
Server Hardware6/23/2017http://www.empireinflames.com/?p=456
Player Cities6/16/2017http://www.empireinflames.com/?p=433
EiF Character Builder Beta Testing!6/9/2017http://www.empireinflames.com/?p=424
Enter the Cats!6/2/2017http://www.empireinflames.com/?p=415
Decorating in Empire in Flames5/26/2017http://www.empireinflames.com/?p=391
Planetary Factional Alignment in EiF5/19/2017http://www.empireinflames.com/?p=376
Pauleh Plays!5/12/2017http://www.empireinflames.com/?p=361
By the Numbers5/5/2017http://www.empireinflames.com/?p=330
Bonus Posts!  
Question and Answer Time with the Devs!5/2/2017http://www.empireinflames.com/?p=291
Racial Bonuses5/1/2017http://www.empireinflames.com/?p=282
Professions and Skills5/1/2017http://www.empireinflames.com/?p=271
Housing in EiF4/27/2017http://www.empireinflames.com/?p=245
Empire in Flames Contact and Social Media Information4/22/2017http://www.empireinflames.com/?p=216

Friday Feature 2/2/2018 – Food and Drinks (released 2/16/2018)

It feels a teensy weensy bit self-serving to be writing about this topic. However the timing is such that it needs to be addressed. Why now? What is special about this time in the life of EiF? I’m soooo glad you asked! Players are starting to think about how to get the most from their characters and templates now that PvP is starting to kick in. The GCW Invasions are being live tested. Bases are being dropped by opposing factions, just taunting the opposition to come blow them up! Just last week the Imperials and New Republic faced off over salvaging the ruins of a blown up NR Base outside Anchorhead.

The player killing instincts are coming to the surface. Crafters want to make the toughest, most resistant armor. Weapons need to deal a lot of damage! How can foods help? There are food and drink to help improve Assembly and Experimentation chances. Food to increase the drop rate on creature resources when something amazing is available.

There are player enhancing foods and drinks. Things to temporarily increase health or mind pools. Need to dodge better? Are you missing your targets and need to be more accurate? Yes, you guessed it there is a food or drink for that! ((Okay, I’m totally geeking out and thinking…”there is an app for that* Then I remember back when I played SWG Live there were no tablets and smart phones in everyone’s hand, and apps weren’t a thing. Sorry, back to the topic at hand. Hee hee hee))

This is by no means meant to be an exhaustive list, nor am I the expert. Not by a long shot. Thanks to Colin and Anishor for their input into this Friday Feature.

Things to be aware of when using Food and Drink

Filling – Each food or drink has a fill number. This means how much your tummy is filled when you eat or drink an item. You can fill your tummy up to 100. There is a lot of strategy that players put into this, so talk to some experienced PvPers to learn more.

Timing vs # – Each food or drink item has a duration that is either a set amount of time or a number of uses.

Bonuses –

-Citros Snowcake:
Accuracy bonus to hit on the currently equipped weapon

-Vayerbok:
Block – Increases the chance to block

-Synthsteak:
Damage reduction for a set number of attacks, but never lasts longer than the designated duration. Gives a nice edge in PVP, especially if facing a hard opponent like a rifleman with an ion rifle or various others that sometimes hit hard for one or another reason. This will reduce the indicated % of the DMG you take after your armour reduction has fully had its course.  

-Exo-Protein Wafer:
Damage Reduction. Works exactly like Synthsteak, but not as strong, nor filling.

-Pikatta Pie:
Dodge – Increases ability to dodge for a set amount of time.

-Aircake:
Dodge – Less powerful than Pikatta Pie

Pool Increases

-Accarragm:
Action/Quickness/Stamina – Increases each of the three pools for a set time duration

-Vasarian Brandy :
Mind/focus/willpower pool increase for a set duration.

-Vagnerian Canape:
Focus and willpower

Other

-Veghash:
Creature Harvesting – While not directly PvP related, the resources are for the crafters who make the weapons, armor, food, and drinks PvPers use. This provides a direct increase to the amount of resources harvested.

-Blue milk:
Instant heal to your mind. Not often used, but useful in a tight situation where you need that little edge over the opponent.

-Bespin Port:
Crafting Experimentation – Increases the chance to get an amazing on the first experimentation

-Pyollian Cake:
Crafting Assembly – Increases the chance to get an amazing on the assembly of your item.

Sandarie, Community Manager

Clearly Not A Combat Princess!

Friday Feature 1/5/2018: Commands in SWG

Happy New Year! 2018 is going to be an exciting time for EiF. Our population are numbers are rising. The roleplaying community is burgeoning. The GCW is around the corner and players are getting ready and helping with live testing of the invasion portion of the system!

SWG is rich with action players can use either from the command line or placed into macros. This week we’ll focus on some useful commands. Some of our earlier Friday Features utilized a few, such as with macros.

Basic Commands

//
Complete list of commands in game. Note many commands may need a target.

/afk
Sets your character to “Away From Keyboard” so others know you are not currently available.

/anon
Sets your character to anonymous for the purpose of searches.

/consider (/con)
Displays the difficulty rating of a targeted creature or NPC compared to your skill with your currently equipped weapon.

/earth
Displays the earth (real) time.

/find
Brings up list of commonly searched for locations. Selecting a location will create a waypoint to the nearest one of that type and will produce a lighted path leading you to it. To remove the waypoint you created, type /find clear.

I personally use this ALL THE TIME! /find starport when I’m out in the middle of no where searching for the best resource spawn, allows me to get a waypoint to the nearest starport.

/findfriend
Locates your friend by name and creates an active waypoint for them. You must have the person in your friends list and you must also be on their friendslist for this to work.

/follow
Auto-follows your target; use /stopfollow to cease following.

/gallop
Urge your mount go faster for a short time. Don’t expect to use this command continuously! This is useful if you are mounted on a pet and get into combat and the pet slows down to fight.

/logout
Logs your character off the server; you should be in a city, house or campsite for a safe logout, otherwise your character will be at the mercy of the world for 3 additional minutes.

/notepad
Allows modifications to a text file that gets saved as “notes.txt” in your base profile directory. I use this to enter notes about what foods I can make and the max stats I can hit.

/quit
Exit the game immediately. Your character will remain vulnerable to attack for three more minutes.

/tip
Automatically transfers a specified number of credits to your target; you can also use /tip bank to send money directly to their bank, but there is a 5% transfer fee to do this.

/unstick
If you are stuck in a building or other feature of the landscape, this should unstick you. You cannot be moving in order for the command to work. If this command does not free your character, then please contact an admin.

/waypoint
By typing /waypoint and the coordinates, you will create a waypoint in your datapad at location of the current planet’s coordinatate or at your present location if nothing is entered. Note: targeting something and typing /waypoint does not function.

Chat

/groupchat (/g)
Sends message to group channel.

/guild (/gu)
Sends the message typed after the command to your guild channel.

/retell (/rt)
Sends tell to the last person you sent a tell to.

/reply (/r)
Sends a tell to the last person to send a tell to you.

/say
Puts your message in a chat bubble and in the main chat window.

/tell (/t)
Sends an instant message to the character indicated; you can send the message to multiple people by separating their names with a comma.

/tellpet
Sends a command privately to your pet.

Combat Players

/listen
You actively listen to the targeted musician. Heals mind wounds and battle fatigue

/loot
Loots targeted corpse. 

/watch
You actively listen to the targeted dancer. Heals mind wounds and battle fatigue

/unstick
If you are stuck in a building or other feature of the landscape, this should unstick you. You cannot be moving in order for the command to work. If this command does not free your character, then please contact an admin.

Digging in the Dirt!

/forage
Rangers: Searches the area for anything useful.

/me
Medics: Use to forage items useful for Medics and Doctors

Entertainer/Dancer/Musician

/flourish <#>
Plays indicated musical or dance flourish.

/bandflourish
Synchronizes flourishes of everyone in the group (however, this does not grant the XP of normal flourishes). Using this command allows you to show some style alongside fellow entertainers! Only band leaders can use this command.

/bandleader
Transfers Band Leader status to indicated character.

/sing
Chat bubble that is unique to Entertainers.

/startdance
Begins the dance style that you specify.

/startmusic
Skill and instrument required – begins playing song that you specify.

/tip
Automatically transfers a specified number of credits to your target; you can also use /tip bank to send money directly to their bank, but there is a 5% transfer fee to do this.

Grouping Commands

/invite
Invite the named or targeted player to a group (only group leaders can invite additional people into an existing group).

You cannot /invite while you are in combat or the invitee is in combat. You cannot /join while you are in combat or the inviter/group leader is in combat\

/uninvite
Cancel the group invitation to the named or targeted player.

/join
Joins group or band if you have been invited.

/makeLeader
Group leader only – transfers leadership to named or targeted group member.

/groupchat
Sends message to group channel.

/dismissGroupMember
Dismiss the named or targeted player from the group.

/disband
Group leader only – disbands current target, or entire group if no target is named.

Guild

/guild
Sends the message typed after the command to your guild channel.

/guildremove
Removes target or self from your current guild.

Management: Structures (Houses, Harvesters, Factories

/addpower
Adds power to selected structure.

/setpermission
Sets which players are allowed to move and pick-up items within a structure, as well as the ability to destroy that structure. You must be in or near your building or installation to do this.

/setprivacy
Sets your structure to private or public. You must be in a building to use this.

Merchant/Crafters/Resource Gatherers

/mailsave
Saves your game mail on your computer

/sample
Used by Surveyors to take a resource sample after surveying.

Roleplay

/emote
Displays whatever text you follow it with as an action of your character. For example, if I want to say: Megan is serving free chocolate mousse cake on Port Jato, then the following would accomplish that:  “/emote Megan is serving free chocolate mousse cake on Port Jato. 

/kneel
Changes stance to kneeling. Great for RP!

/moods
Displays list of moods.

/mood none
Returns your default mood to neutral.

/prone
Changes stance to prone.

/roleplay
Sets your character to “Role Player.”

/say
Puts your message in a chat bubble and in the main chat window.

/sing
Chat bubble that is unique to Entertainers.

/stand
Changes stance to standing.

Emote Commands: On the Abilities and Commands menu (Ctrl + A) there is a Social tab with all the emotes you can use with your characters. Most emotes each have three states:

For example, in the list you’ll see an emote for “About Dang Time!” By hovering over it, you’ll see the command for it. /adn. By clicking on it, you’ll see the three states:

  • Without a modifie:
    • /adn : You openly show that your patience has expired
  • With the self modifier to apply it to yourself:
    • /adn self: A bit frustrated with yourself?
  • Targeting a player, or adding player name as a modifier:
    • /adn Megan: You encourage Megan to hurry. Any day now!

Next week we look at more commands to improve communications.

Sandarie Coron, Community Manager

Clearly Not Combat Princess!

Patch Notes: Client Patch 8/30/2017

The much anticipated CLIENT PATCH arrives tomorrow! Patch notes follow down below. The brand spanking new EiF Launcher will be available to load up the patch, as well! Instructions will be available. I’m sure you will all be grateful  I didn’t add my *squees* and *happy dances* throughout these notes, you’ll just have to guess at which ones are my favorites!

  • 4 new player races:
    • Devaronian Females
    • IG-100
    • Mirialans
    • Zeltron
  • New creature mounts have been introduced! Note that not all variants of a creature can necessarily be mounted – only the largest, toughest versions of some of these animals can carry a rider.
    • Narglatches
    • Gurrecks
    • Greater Sludge Panthers
    • Tusk Cats
    • Gualamas
    • Bordoks
    • Blurrgs
  • Entertainer Missions have been reworked using the new Fame system, which replaces the old Image Designer line in the Entertainer Profession. Entertainers with more fame can command higher payouts, particularly for gigs that require travel.
    • Fame-enhancing clothing and attachments will be coming at a future time.
    • Fame is not retroactive for already-established entertainers. The SWGEmu code that should force an update does not work, and we are investigating and will patch as soon as we have a solution.
    • Only a single entertainer mission can be taken at a time.
  • Munitions crafting has been re-added to the game. See the next Friday Feature to learn more about the Heavy Weapons revamp.
    • Weaponsmiths now have a number of new cores and components to craft to create heavy weapons.
    • Grenades, mines, and rocket launchers use explosive cores.
    • Flamethrowers and acid rifles use tanks.
    • Heavy beam weapons use capacitors.
    • Light lightning cannons use static cores.
  • Armor slicing has been re-added to the game.
  • Races that previously lacked customization now have basic morphs and palettes available, including:
    • Abyssin
    • Cerean
    • Duros
    • Gungan
    • Iktotchi
    • Kel Dor
    • Kubaz
    • Togruta
  • The first stage of the GCW has been implemented. All planets participating in the GCW now have factional troops present. (See this Friday Feature!) Planetary control scripting is still in process and has not yet been enabled, but is coming soon.
  • Port Jato, an underworld-themed player hub, can now be visited via friendly smugglers who take cash in advance. These smugglers generally don’t like being found anywhere near law enforcement, but can likely be found at the watering hole of criminal-infested hives of scum and villainy.
  • Devaronians and Kel Dor no longer appear headless when wearing hats or hoods.
  • Paintings now have backs.
  • Cats can now swim.
  • Ubese armor jackets now correctly offer chest protection.
  • Two-strap bandoleers now use the correct color palette.
  • Up to six missions can be taken from a standard mission terminal.
  • BER rates on harvesters have been changed from pre-CU BER calculations to NGE BER calculations.

Sandarie
Community Manager

One Happy Twi’lek!