Friday Feature: The Force

“It’s an energy field created by all living things. It surrounds us and penetrates us. It binds the galaxy together.”
-Obi-Wan Kenobi to Luke Skywalker on the nature of the Force

Obi-Wan Kenobi | StarWars.com

May 4th, 2021, the EiF development team finally released the Jedi unlock to the EiF community. Two weeks and three visions later, the first players unlocked Jedi with a single system message going out to all online players: There is a tremor in the Force.

Players have begun to learn the ways of the Force from their holocrons – gatekeepers modeled on the venerable Jedi Master Yoda and the fearsome Sith Lord Darth Vader, who trickle knowledge out only slowly, allowing their students time to ponder the nature of the Force…and the dark side.

Jedi on EiF is built as an experience unlike any other – quests, meditation, travel, conversation, and only occasional combat in place of grinding massive quantities of XP. But some mysteries need to be unveiled – if only a little – to help new player Jedi understand their place in the galaxy.

 

“Remember, a Jedi’s strength flows from the Force. But beware: anger, fear, aggression – the dark side, are they.”
-Yoda’s final lesson to Luke Skywalker

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A critical element of Jedi on Empire in Flames is “alignment.” It’s a nebulous thing to players – there’s no stat to check on a character sheet. There’s no Jedi trainer who will tell you exactly how in tune you are with the Force or its dark side. This was a deliberate design decision – the Force shouldn’t be entirely quantifiable to the player (even if it does have hard numbers behind-the-scene).

However, meditating on the Force can give you an idea of your alignment – while a message like “Your anger gives you strength” shows you starting down a dark path, “You feel the Force flowing through you” shows you becoming more Jedi-like.

Alignment has a critical effect on some of a player’s powers. While some powers can be used by either dark or light without penalty or boon – such as mind tricks – others benefit greatly (or are penalized heavily!) by appropriate alignments.

As a rule of thumb, generally defensive powers – such as Force healing or absorption – benefit from Jedi-like alignments, while offensive powers – like Force choke or lightning – are more befitting Sith-like alignments.

 

“My mentor taught me everything about the Force – even the nature of the dark side.”
-Chancellor Palpatine to Anakin Skywalker

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Alignments are affected two ways.

The first is by the decisions a player makes while questing as a Jedi student. These decisions begin from the moment of opening a holocron, light or dark, which affects a character’s starting alignment. From there, there are opportunities to affect alignment with many (but not all) of the quests. For example, asking Rostek Horn for Nejaa Halcyon’s journal while gathering information to build your lightsaber may earn you positive alignment – but forcing Rostek to turn over the information by threatening to report him to the Empire is not very Jedi-like. About half of the quests for leveling Jedi will give alignment changes.

The second way to affect a character’s alignment is simply using powers. Saying the “nice” things in a quest while running around choking enemies to death will quickly find a character deep in the dark side, with those light-side powers becoming weaker and more distant. Actions become important – and mean that no alignment is permanent.

 

“May the Force be with you.”
-VariousGood bye old friend, may the force be with you | Obi-Wan Kenobi | Revenge of the Sith - YouTube

Ultimately, your decisions determine your character’s reality. Will you take the path of a Jedi Knight to heal the galaxy? Will you take up your lightsaber to strike down your foes and rule the battlefield as befitting a Sith initiate? The decision is yours – and remember: no one is beyond redemption…or corruption.

EiF Patch Notes – 5/22/21

EiF Patch notes

Changes

  • Emperor’s Retreat elevator terminal fix.
  • Added quest failure state to Mystic 03 mission.
  • Fixed Yavin World Boss spawn timer. (Demi)
  • Removed console messages for April Fools event.
  • Nerfed Force choke. (Demi)
  • Fixed Jedi ability description strings. (Wefi)
  • Reduced range on Force knockdown; increased accuracy. (Demi)
  • Increased accuracy of ForceLightningSingle1. (Demi)
  • Increased accuracy of ForceLightningCone1. (Demi)
  • Adjusted Force regeneration. (Anishor)
  • Fixed issue with daily Force training list not resetting properly.
  • Fixed Hero of Tatooine ring appearance. (Abi)
  • Added Inquisitor helmet. (Abi)
  • Fixed issue with krayt pearls and power crystals, causing them to generate extra stats when tuned.
  • New method added for clearing DoTs from mobs in screenplay – should fix issues with Offense 04 and Mystic 03 Jedi/Sith quests.
  • Added a couple missing despawn timers to Jedi quests.
  • Decommissioned Power Facility player houses now have proper signs. Structure management terminal is no longer behind a wall. Guild terminal added. Terrain clipping in the entryway should be dramatically improved.

PM Hotfix:

  • Refactored animal calm and animal attack due to deadlock issues.
  • System messages are now much more descriptive.
  • Creature level and Jedi’s trained skills now affect chances of success.

Empire in Flames New Player Guide and FAQ

New Player Guide and Frequently Asked Questions

Welcome to Empire in Flames! Below you’ll find answers to the most common questions our new players have. It also contains helpful information and references to other player guides you may find useful in your adventures.


How do I start playing?

Getting Set-Up

Step 0) Before you install Empire in Flames, you need to install SWGEmu and ensure that it works. You can find their instructions here.

Step 1) After you have installed SWGEmu (and verified that the game runs), download the Empire in Flames launcher here.

Step 2) Install the Empire in Flames launcher. Depending on which version of Windows you are running and your settings you may have some additional approvals based on UAC.

Step 3) After the installation of the launcher has completed, run the launcher.

Step 3a) You’ll have to point the EiF launcher at your SWGEmu install, so click on “SWG Install” and navigate to where you’ve installed SWGEmu – this is not the location of their launcher, but a directory that contains swgemu.exe

Step 4) After you have completed the above, the game will begin to patch. This may take a while depending on your connection speed.

Step 5) While you wait, head to our forums and create your account. Your forum account is linked to your game account, so make sure you remember the information as this is what you will use to log into the game. Do not share this information with anyone else.

Step 6) Once the launcher gets to 100%, read our Terms of Service, check the “Agree” box, and launch the game with the same username and password you created on the Forum.

Step 7) Create your first character and have fun.

Troubleshooting:

  • If you are having issues with the launcher, try running it as an administrator.
  • Occasionally you will need to whitelist the launcher in your antivirus software before it can run. This is less common, but still something to be aware of.
  • You will need to run the launcher as administrator every time if you set your EiF install directory as C:\Program Files\ or C:\Program Files (x86)\ – we have found the best result is to install it on a second drive or in its own folder outside Program Files.

Help! I logged into my account and none of my characters are here! What do I do?

Try not to panic. In almost every case, this is caused by accidentally mistyping your username. Log out, check your syntax and caps-lock key, and make sure you are logging into the correct account that you previously played on. If you cannot remember your username, search your game install directory for a file called “characterlist_youraccountname” – the listing here will show your account information. If you have forgotten your password, please reach out to an administrator via Discord. 

How many characters can I make, and what options do I have?

Characters

  • Characters: You can make 3 characters on your account, and have all 3 online at the same time.
  • Races: EiF features many new species/races that you may not have seen before. Be sure to check out all the options before you decide. We’ve also recently added Feeorin, too!
  • Character customizations: We have limitations on what customizations EiF is able to implement, but if it’s possible in the future, we’ll add more customizations
  • Racial Bonuses: Each race has different bonuses that may help you with combat or crafting. You can find them all listed at character select, or by reading up on the posting http://www.empireinflames.com/?p=282
  • Languages: Players start with one or more and can teach them to each other. EiF has added more languages and may add more going forward.

Can I have multiple accounts?

No. Multiple Empire in Flames Accounts are not permitted. Each user may only have one account per household unless approved by our staff. Measures are incorporated to detect multiple user accounts. If you would like to submit a request for another member of the household for the staff to review, you can do so at https://empireinflames.com/forum/viewforum.php?f=50

I’ve made my character. What do I do now?

Starting Out

  • Utilize EiF’s Social Media to connect with staff and players outside of the game. You can find the connection information here.
  • In game, the galaxychat channel is an excellent place to chat, connect, and ask questions
  • Start in a Player City. The NPC cities are not nearly as active as our player cities. Ask in Discord for recommendations. If you lean Imperial or NR, we have those! If you want to craft, some cities are excellent locations. If you are more of a roleplayer, there are cities with a lot of RP possibilities. Here is a listing of the current player cities in EiF.

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EiF Patch Notes – 05/04/2021

EiF Patch Notes – 05/04/2021

 

Changes

  • Dantooine snapshot update. (Mina)
  • Tatooine snapshot update.
  • Destalon and Eventide now have their permanent ship decoration from last month’s egg hunt.
  • The anniversary Riddle Hunt, hosted by the Hyperspace Navigator’s Guild, is now available! You should receive a call from an astromech to clue you in. The Riddle Hunt starts with a guild member in the Coronet starport.
  • Obi-Wan Kenobi’s old house on Tatooine will no longer lock at random.
  • Cleaned up Jedi debug system messages. (Anishor)
  • Lightsaber hilt recolor for additional sabers. (Abi)
  • Jedi unlock is now available. Good luck.

Fixes

  • Jedi now has terrain negotiation.
  • Fixed multiple broken strings.
  • Feeorins now show the Feeorin race in the character sheet.
  • Fixed several mobs having wrong hair.
  • Feeorins can now equip instruments.

 

 

EiF Patch notes – 5/2/21

Changes

  • Dantooine snapshot update. (Mina)
  • Feeorin race is now available at character selection.
  • The tutorial conversation with the scared soldier will now always lead to a dialogue choice that grants a weapon.
  • Starter CDEF pistol, carbine, and rifle replaced with a single DH-17 multimode weapon.
  • Egg Hunt race coordinator droid will no longer incorrectly spawn.
  • Some broken armor appearances should now be fixed. (Abi)