Boonta Eve Celebration on Empire in Flames

Hello? Yes, this is Dog.

It’s that time of year again – join us on Empire in Flames as we celebrate Boonta Eve! Mos Espa has had its fair share of tumult in recent times, but Mayor Mok Shaiz still seeks to preserve the Hutt Holiday and bring some stability to the people of the city. After receiving a call when you first log in, head on over to Mos Espa, Tatooine to participate in the festivities and complete daily quests to receive Boonta Coins that you can exchange for rewards. (article updated Dec 9, 2025)

Dates: Starts December 9h and runs until January 6th, 2026.

Speak to Mayor Mok Shaiz to learn of the different jobs and events you can take part in. You can earn one Boonta coin a day by selecting any of the three activities to complete, so pick a different one each day or return re-run your favorite. Once you amass enough coins, you can exchange them for limited-time event-only rewards!

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EiF Patch Notes 09/28/2025 – Tanaab Harvest Week 1

The Taanab Harvest has returned to An Empire in Flames!

  • Players can participate by traveling to Taanab, to the Arcon Multinode Hybrid Plantings.
  • The event will run for four weeks, with each week bringing new missions, new prizes, and new risks.
  • Assist one of four farmer cooperative NPCs to earn a unique prize.
  • Participate in multiple events to earn more coins to purchase prizes from the farmers cooperative R4 agromech vendor!
  • And new this year: speak to the farmers’ flight operations officer, Wes, to undertake missions in Taanab space against Norulac ships. Fight brand-new enemies from the cockpit of starfighters never seen in SWG before

JtL

  • Ion encumbrance system added. Ion cannons no longer do hull or armor damage, but instead shut down components when struck.
  • Added a new command: /coldStart, which forces all ship systems to reboot and clears ion encumbrance.
  • Mission NPCs can now only be attacked by the mission owner (or other pilots grouped with the mission owner).
  • New space zone: Taanab.

Fixes

  • Fixed an issue where a player’s server position continued to be updated by a multipassenger vehicle after the player dismounted.
  • Fixed an issue with the Taanab space map. (Client patch required – make sure you re-run your patcher!)

The Taanab Harvest- Week 3

Content

  • The Taanab Harvest event has entered its third week!
    • Players who travel to the Taanab hex farms can speak with co-op president Bukrom in person, who will give players details.
    • The Taanab Harvest is a four-week event, with each week introducing a new phase with new missions, loot, and escalating danger.
    • Quest givers have a new set of missions for Week 3 as tensions rise and the conflict between the Taanab farmers and Norulac pirates edge toward all-out war.
    • Kari Saarek is looking for volunteers to take the fight to the Norulacs, striking at the beachhead camps they have established across the planet.
    • Jaa Haruss needs walker pilots to man surplus AT-STs and escort grain shipments from the hex farms to Pandath.
    • Vinon Daivik is looking for operatives to strike at the Norulacs and capture some officers for interrogation.
    • Completing missions for a co-op leader will provide a single-time, unique prize, in addition to harvest coins. You can only earn one of these unique prizes per week. (I.e. if you earn Kari Saarek’s unique mission prize, you cannot earn Jaa Haruss or Vinon Daivik’s prize for this week!)
    • NOTE: Solia Maduel’s quests are disabled. Maybe next year.

EiF Patch Notes 09/03/2024 – Taanab Harvest, Week 1

Content

  • The Taanab Harvest event has begun!
    • Players who travel to the Taanab hex farms can speak with co-op president Bukrom in person, who will give players details.
    • The Taanab Harvest is a four-week event, with each week introducing a new phase with new missions, loot, and escalating danger.
    • Work for three different co-op leaders – Kari Saarek, Jaa Haruss, and Vinon Daivik – to help the Taanab farmers in their attempts to protect themselves from the predations of the Norulac pirates.
    • Completing fifteen missions for a co-op leader will provide a single-time, unique prize, in addition to harvest coins. You can only earn one of these unique prizes per week. (I.e. if you earn Kari Saarek’s fifteen mission prize for the first week, you cannot earn Jaa Haruss or Vinon Daivik’s prize for week 1!)
    • NOTE: Solia Maduel’s quests are still disabled.
    • Special note: Vinon Daivik’s quest requires Surveillance Binoculars, introduced as a new craftable with this patch.

Seven Years of EiF, and the road ahead

Today officially marks the anniversary of An Empire in Flames server. Seven years ago today, EiF launched with hopes, dreams, and a lot of crazy ambition. It was designed with a core tenant in mind – “what is your ideal server?” That answer, to Lead Developer Halyn and a cohort of scrappy friends, was something that took all the great design elements from Live and made it better for PvE, PvP, and Roleplay players alike… with a side of weird.

It sounds somewhat generic, but it truly has been the guiding star for all EiF related content in the seven years since launch. The EiF Staff has grown and expanded since May 4, 2017, but that design goal has always been the same and the team always seeks to challenge themselves on just what is possible in the world of Star Wars Galaxies. While it would be a long read to list them all, some notable features that originated on EiF were feature improvements like additional player character races, combat balancing; brand new content in the form of unique PvP invasions, instances and world bosses, Jedi unlock system, and seasonal events; and weird adds like weapon holstering, holocomm, and skulking.

While the last year has been rather busy in real life for the staff, and as a result somewhat quiet for development, EiF is still committed to moving forward and providing our players with not only fun, but “the weird stuff”. In the near future, we will be finally unveiling the long awaited Mandalorian Enclave, which will open up new weapons, armor, and content for those interested in the path to become a Mandalorian. After that, we have plans to release a new instance – the “sequel” to the Plasma Mining Facility instance. Once those are out the door, focus will pivot primarily to Jump to Lightspeed. There are still a lot of technical issues to address before we will see JtL on EiF, but we’re committed to making it happen. We will also be replacing the server which EiF runs on – which should solve a lot of the lag and rubberbanding issues that have been plaguing gameplay. And in between all that, we’ll always find room for the weird stuff – smaller additions alongside other improvements. 

Thank you all for being part of this journey, and thank you for joining us for seven years of EiF. Here’s to many more!