EiF Patch Notes 11/26/22 – “The Taanab Harvest, Week 2”

Content

  • The Taanab Harvest event has entered its second week!
    • Players who travel to the Taanab hex farms can speak with co-op president Bukrom in person, who will give players details.
    • The Taanab Harvest is a four-week event, with each week introducing a new phase with new missions, loot, and escalating danger.
    • Quest givers have a new set of missions for Week 2 as the harvest continues, with Norulac predations rising and the farmers racing against time to combat the threat.
    • Kari Saarek needs volunteers to whip militia recruits into fighting shape by taking them on patrols around the hex farm.
    • Jaa Haruss needs brave players to investigate reports of Norulac activity across Taanab.
    • Vinon Daivik is looking for travelers to track down contacts who may provide the Taanab farmers the materiel they desperately need to fight the Norulacs…for a price.
      • Special note: Vinon Daivik’s quest cannot be repeated this week.
    • Completing missions for a co-op leader will provide a single-time, unique prize, in addition to harvest coins. You can only earn one of these unique prizes per week. (I.e. if you earn Kari Saarek’s unique mission prize, you cannot earn Jaa Haruss or Vinon Daivik’s prize for this week!)
    • NOTE: Solia Maduel’s quests are disabled. Maybe next year.

EiF Patch Notes 10/19 – 10/20

Here are the notes for the patches released on 10/19/2022 and 10/20/2022, featuring adjustments and nerfs to the Exar Kun instance.

10/20/2022 Notes

Content

  • Adjusted the Force Golem’s available attacks. Bleeds, diseases, and poisons should now hit slightly less frequently.

Bug Fixes

  • Cleaned up some issues with berserk

10/19/2022 Notes

Content

  • Exar Kun balance pass. The instance was proving to still be a greater challenge than intended, so it has been adjusted for a better chance at player completion.
  • Adjusted a bug that allowed the Temple Guardians to forget that they had lightsabers and forego using lightsaber attacks

EiF Patch Notes 10/11/2022

Here are the notes for the patch released on 10/11/2022:

Heroic Instances

  • Rewrite to Exar Kun mechanics for testing. The instance is not yet available to players. (Halyn)
  • Tweaks to Smuggler Gunship for testing. The instance is not yet available to players. (Halyn)

World Bosses

  • Corrected issue with Endorian World Boss’s second fight mechanic (Demi)
  • Relocated one of the Rori World Boss’s spawn locations to prevent him from hiding behind ruins and causing line-of-sight issues (Demi)
  • Fixed issues with World Boss pet rewards (Halyn)

Smuggler

  • Guns, guns, and more guns. Added additional shotgun types for future content (Halyn)
  • Scattergun specials were feeling a bit underutilized. The following adjustments to scattergun specials have been made (Halyn)
    • Breach Shot
      • Accuracy Bonus Redecuded from 30 to 5
      • Cone reduced from 60 to 30
    • Choke Shot
      • Ability now targets the Health pool instead of a random pool
    • Gut Shot
      • Increased Accuracy Bonus from 5 to 15
      • Increased Cone from 15 to 30
      • Ability now targets a Random pool instead of the Health pool

Commando

  • Adjusted rotary cannon specials (Halyn)
  • Equipped rotary cannons now cause a player to move slower. Movement speed is not impacted while the weapon is holstered (Halyn)
  • Added the lightning gauntlet for future content. (Halyn)

Bounty Hunter

  • Added the lightning gauntlet for future content. (Halyn)

Pistoleer

Pistoleer was found to be over performing. The following changes have been implemented. (Halyn/Demi)

  • Multi-Target Pistol Shot
    • Increased base damage multiplier from 3.0 to 3.5
    • Decreased accuracy bonus from 30 to 5
    • Removed ranged damage multiplier
  • Stopping Shot
    • Reduced close-range damage range from 15m to 10m. Reduced bonus damage multiplier at this range from 2.0 to 1.25
    • Reduced mid-range damage range from 32m to 24m. Reduced bonus damage multiplier at this range from 1.75 to 1.1

Fixes

  • The /reload command now animates! (Halyn)
  • Stimpack droids now have a speed cap on healing (Halyn)
  • When harvesting lairs, rangers should now be able to harvest more eggs (Halyn)
  • Pets should now appropriately respond to player emotes (Halyn)
  • Rebel Marine Backpack no longer requires a faction to equip (Abi)
  • Lightsaber blade appearance is no longer affected by bloom (Halyn)

Content

  • Taanab world snapshot changes at Pandath and Hex Farms. (Mina)
  • Mandalorian armor crafting materials updated. (Halyn)
  • Faction recruiter vendor updates. (Abi)

SWGEmu

  • EiF is again up-to-date with SWGEmu unstable code, including the new position updates. Reflection of player positions should be far more accurate than in the past.

EiF Patch Notes 03/25/2022

Here are the notes for the patch released on Friday, March 25th, 2022.

Client

  • Toolbars can now be locked to prevent unwanted changes, courtesy of Phoenix. No longer will you accidentally pull an ability off of your bar in the heat of battle and then immediately forget what was there in the first place.

Itemization Updates

  • New loot has been added to certain groups.
  • Dye kits for clothing, armor, and furniture added in preparation for the Great Fashion Disaster. These are not yet craftable but will be available in a future patch. (Phoenix)
  • Added single-hand gloves as alternate appearances for a regular pair of gloves when crafted by a tailor. While only appearing on one hand, they use the same slots as a regular pair of gloves. Cosplaying as Luke has never been so easy.
  • Ithorians can now wear the invisible helmet per player request.

Combat

  • New weapons added to be available in future content.
  • Combat walkers should now work as intended and are no longer invincible or prone to crashing the server when a pilot tries to take control.
  • Panic shot is once again properly weapon agnostic.
  • Restored Force Lightning Blast to master Jedi.
  • Changed launcher pistol animation to be something less seizure-inducing.

Misc

  • Merges from SWGEmu to fix harvester droids, pets, and some other misc issues. Pets should no longer betray and turn on their owners, and harvester droids should no longer be as lazy..
  • Devaronian skin palette adjusted.
  • Witch characters now have high-resolution eye textures.
  • Rori snapshot changes for Exchange event.

EiF Patch Notes 03/09/2022

Here are the notes for the patch released 03/09/2022.

Misc

  • The junk dealer strike has ended.
  • Weapon is now properly cleared from a player upon unequip.
  • Cleaned up edge problems caused by worn weapons.
  • Fixed STARTCOMBAT and STOPCOMBAT observers.
  • Instances should now be completable again. It is a known issue that some bosses that should be rooted in place will still move.
  • Kuat pets should have their special attacks available again.
  • The SWGEmu AI update was recently integrated into EiF code. This was a massive undertaking requiring a huge number of changes on EiF to implement the code. Bugs may result – please continue to report issues promptly.