EiF Patch Notes 03/09/2022

Here are the notes for the patch released 03/09/2022.

Misc

  • The junk dealer strike has ended.
  • Weapon is now properly cleared from a player upon unequip.
  • Cleaned up edge problems caused by worn weapons.
  • Fixed STARTCOMBAT and STOPCOMBAT observers.
  • Instances should now be completable again. It is a known issue that some bosses that should be rooted in place will still move.
  • Kuat pets should have their special attacks available again.
  • The SWGEmu AI update was recently integrated into EiF code. This was a massive undertaking requiring a huge number of changes on EiF to implement the code. Bugs may result – please continue to report issues promptly.

EiF Patch Notes 03/01/2022

Here are the notes for the patch released 03/01/2022.

Player Races

  • Playable Arkanian race added. Arkanians are egotistical masters of genetics, and a perfect fit for an aspiring bioengineer.
  • Playable Echani race added. Echanis are obsessed with personal combat, with racial bonuses to center of being.
  • Dathomiri witches should now have new face markings available.
  • Chiss characters have received a visual upgrade. New customization options are available, such as eyebrows, makeup, etc.
  • The EiF team experimented with the new-canon style Chiss eyes. The team has chosen to release a mod for that instead of including it in official server files. If you wish to try it, download this file and drop it in your EiF directory. To uninstall, simply remove the file.

Server Changes

  • The SWGEmu AI update has been integrated into EiF code. This was a massive undertaking requiring a huge number of changes on EiF to implement the code. Bugs may result – please report issues promptly.

Misc

  • NPCs may now holster their weapons after exiting combat.
  • Weapon DPS calculation reworked to include a player’s speed modifiers and the speed cap. DPS is calculated as a base-level /attack with the weapon in question.
  • Smugglers examining weapons and armor will now see information on the slice performed on the object instead of the generic “This weapon has been altered by a smuggler and may bring unwanted attention from the Empire” message.
  • Heavy weapon specials have had their range restriction removed.
  • Worn weapons implemented. (Not yet available to players.)
  • New armor added. (Not yet available to players.)
  • New weapons added. (Not yet available to players.)
  • Nexu mount fixed.

EiF Patch Notes 12/09/2021

Below are the notes for today’s patch, released 9 December, 2021. For a more detailed guide on Boonta Eve, check out this guide (updated for 2021).

General

  • Fixed several broken holocomm appearances.
  • Weapon schematics standardized at one-use-per-loot. (Demiurge)
  • Updated multiple special armors for proper requirements and experimentation. (Abi)

Jedi

  • *Crackling energy buff will no longer be consumed if Force Blast fails due to lack of mind or Force.
  • A handful of NPCs will no longer use the player versions of Force lightning.
  • The Bendu should now be invulnerable during a seeker’s vision.
  • Fixed lightsaber trails on the Old Republic polearm saber.

Holiday

  • *Boonta Eve is now live! Head to Mos Espa on Tatooine and speak to Bib Fortuna to get started on the holiday festivities.
  • Speak to Ephant Mon for a non-combat escort quest.
  • Those uncomfortable with Ephant Mon’s quest may wish to seek out some visitors in the Mos Espa hotel.
  • Speak to Ortugg for a combat quest.
  • Seek out the race coordinator for a racing challenge.
  • Added new holiday items to EV-9D9.

EiF Patch Notes 11/24/2021

Here are the notes for today’s patch on 11/24/2021

General

  • Upstream merges from SWGEmu.
  • Art updates for several basic SWG swords.
  • Entertainer/Musician instruments can now be moved to a character’s back with /shoulder. (This command is also bindable in keymap, but by default does not have a key.)
  • New characters, on creation, now have at least one skill to accompany their starting profession.
  • Fixed several broken mounts.
  • Fixed TCG bunker ceiling shader.

Profession Updates 

Jedi

  • Force abilities now require mind to execute. Mind is not consumed when a Force ability is used, but a Jedi must have enough mind available to use the Force. Different abilities require different amounts of mind to execute.
  • Crackling energy buff now has a buff icon indicating how many stacks of crackling energy the player has.
  • Crackling energy buff now lasts six seconds and refreshes when another lightning ability is cast.
  • Force Lightning Blast is now available at master Jedi for a wide-cone AOE with high damage, but requires and consumes five crackling energy buffs.
  • Force attacks are now much stronger, but have a PvP damage reduction.
  • Fixes made to multiple Force abilities which were no longer working correctly due to upstream SWGEmu merges.
  • States added to several Force attacks.
  • Jedi lightsabers now execute a Ricochet on a successful defensive roll. While lightsabers still require appropriate secondary defense (for example, Block on a polearm lightsaber), the actual defensive reaction is now Ricochet (which works analogously to Counterattack).

Commando

  • Commando flame and acid specials now properly DoT, including wounding and battle fatigue.

Doctor

  • Doctor specials now use the combat queue

Misc

  • Player-to-player holocomm is now available. When using /holocomm, a new option will now appear to <Call Player>. If a player accepts an incoming holocomm, both players will be able to see a holographic simulacrum of the other player and speak to each other via spatial chat.

 

EiF Patch Notes 10/15/21

Here are the notes for the game patch released 10/15/2021

Content

  • New Halloween heroic: The Temple of Exar Kun!
    • Reports of disappearing archeologists have begun to swirl around a dark temple on Yavin 4. Others whisper about a shade haunting the temple – a shade that must be confronted before the temple’s depths can be plumbed.
    • Three players are required to begin the instance. The instance can be run once per day, per character.
    • The Temple of Exar Kun will only be accessible for a short time for the Halloween season. Conquer it to acquire unique, limited-time weapons and items!
    • New Exchange location added. (Mina)

Fixes/Changes

  • SWGEmu fixes, including combat now ending appropriately.
  • Tweaked more system messages to remove leading spaces.
  • Multipassenger waypoints should be working again.
  • All trainers are now visible on the planetary map, under appropriate categories.
  • Begun implementation of “utility” objects for new content development.