EiF Patch Notes 10/18/2022

Here are the notes for the patch released on 10/18/2022, featuring the long-awaited return of the Exar Kun Holiday Instance:

Content

  • The Temple of Exar Kun has returned!
    • Reports of disappearing archeologists have begun to swirl around a dark temple on Yavin 4. Others whisper about a shade haunting the temple – a shade that must be confronted before the temple’s depths can be plumbed.
    • Three players are required to begin the instance. The instance can be run once per day, per character. Take care in the depths of the temple – there are no cloning centers available.
    • The Temple of Exar Kun will only be accessible for a short time during the Halloween season. Conquer it to acquire unique, limited-time weapons and items! New loot has been added for 2022!

Bug Fixes

  • Scattergun specials now feature subtitles in the skill tree
  • The Scavenger’s Lightsaber has been fixed and now recolors as intended
  • Center of being modifiers should now be properly added to agnostic lightsabers.

 

EiF Patch Notes 07/07/2022

Here are the notes for the patch released on 07/07/07.

Content

Empire Day 

  • Enabled Empire Day for 2022. Participate in four different activities:
    • Posters – Either put up or tear down propaganda posters for your faction. –Racing – race a speederbike across Endor.
    • PvE – attack or defend an Ewok village during a stormtrooper raid.
    • PvP – recover protocol droids with sensitive information from an Ewok village. Beware – the Ewoks will not like someone taking away their god.
  • Updated Empire Day vendors.

Character Skill Updates

Smuggler

  • The unused spice crafting line has been replaced by the scattergun line.
  • Newly-created smugglers will get an introductory CR-1 scattergun.
  • Scatterguns have five specials.
    • /chokeShot – A high damage, narrow cone attack.
    • /gutShot – a bleed cone attack.
    • /overheatShot – a fire cone attack.
    • /sweepShot – a broad, high-damage cone attack.
    • /breachShot – an attack to cause a defender to break armor.
    • All scatterguns use the dodge secondary defense type.

Commando

  • Commando disposable heavy weapons will now cause armor breaks against specific damage types.

Weaponsmith

  • Added CR-1 schematic to master weaponsmith.

Bug Fixes

  • Fixed some general appearance issues with several wearables.
  • Disabled the tutorial due to occasional server crashes.
  • Updated the new player selectable planets to disable JtL selections.
  • Fixed player-to-player holocomm to accurately reflect player moods.
  • Fixed droid trap modules to be available to rangers again.
  • Adjusted maximum hitpoints of several types of armor. (Demiurge)
  • Fixed missing combat spam.
  • Merged upstream SWGEmu code.

Misc

  • Added scattergun schematics to the war fame vendors.

 

Friday Feature: Looking Back at Five Years of EiF

This week, Empire in Flames celebrated its fifth year with player-held festivities as well as the return of the annual Riddle Hunt. In today’s Friday Feature, we showcase some memories and learnings that members of the staff have shared from their years here at EiF.

 

What is one thing that you have learned since working on EiF?

Halyn: Players will always do the unexpected.

Mina: Scripting with LUA! It’s not something I had never dealt with previously. 

Abi: There’s a reason we don’t have hard release dates – the second you set one, real lie gets in the way and you end up delayed by six months (or more)

Anishor: My C++ is rusty.

Jeil: Save your work, and make back ups. >.>

Wefi: Halyn checks the files before putting them in. So no surprise Shrek. 

Kelta: Things never go to plan. Also, we tend to think alike when it comes to hiding places.

Demi:  Always have several fresh clones of your dev environment at the ready.

Traycn: How clever players can be in regards to gameplay, collection hunting, and problem-solving.

Phoenix: Players break things that shouldn’t be able to break. LUA is a terrible language. We are capable of doing more than we originally thought. Learned a bunch of ASM/Hex Editing.

Continue reading

Celebrating Five Years of an Empire in Flames

May 4th, 2022 marks five full years of an Empire in Flames! It’s hard to believe it’s been this long, and it’s been an amazing journey so far. Since the ‘doors opened’ on May 4th 2017, EiF has seen a lot of updates, unique content, and new additions that truly make us different than any other SWGEmu server out there. There’s so much that we’ve done over the last five years that it’s almost impossible to list it all, but here’s a brief overview of the major updates that have been released on EiF:

  • New Planets and Snapshot edits
  • GCW Invasion System
  • Profession/Combat Overhaul
  • Creature Handler Revamp
  • Unique Instances
  • Collections
  • New Seasonal/Holiday Events
  • Schisms of the Force
  • World Bosses
  • The Great Fashion Disaster

Don’t worry, that’s not all. We have so much more planned that we can’t wait to share with you. On that topic…

We’re excited to announce that the Mandalorian Enclave content is officially Coming Soon. That’s right, actual soon and not soon(tm). There are still some final tweaks to be made before its ready, but we hope to have it live and available to players in the coming weeks. Stay tuned for more info!

In the meantime, we pulled some fun facts and data from the last 5 years. Enjoy!

Not Featured: 14 Characters deleted and rerolled by Demiurge

It’s been a wild ride! We want to thank you for being a part of the last five years and hope to see you for many more. We’re EiF. We do the weird stuff.