The Taanab Harvest- Week 3

Content

  • The Taanab Harvest event has entered its third week!
    • Players who travel to the Taanab hex farms can speak with co-op president Bukrom in person, who will give players details.
    • The Taanab Harvest is a four-week event, with each week introducing a new phase with new missions, loot, and escalating danger.
    • Quest givers have a new set of missions for Week 3 as tensions rise and the conflict between the Taanab farmers and Norulac pirates edge toward all-out war.
    • Kari Saarek is looking for volunteers to take the fight to the Norulacs, striking at the beachhead camps they have established across the planet.
    • Jaa Haruss needs walker pilots to man surplus AT-STs and escort grain shipments from the hex farms to Pandath.
    • Vinon Daivik is looking for operatives to strike at the Norulacs and capture some officers for interrogation.
    • Completing missions for a co-op leader will provide a single-time, unique prize, in addition to harvest coins. You can only earn one of these unique prizes per week. (I.e. if you earn Kari Saarek’s unique mission prize, you cannot earn Jaa Haruss or Vinon Daivik’s prize for this week!)
    • NOTE: Solia Maduel’s quests are disabled. Maybe next year.

The Taanab Harvest – Week 2

Week 2

The Taanab Harvest event has entered its second week!

  • Players who travel to the Taanab Arcon Multinode Hybrid Plantings can speak with co-op president Bukrom in person, who will give players details.
  • The Taanab Harvest is a four-week event, with each week introducing a new phase with new missions, loot, and escalating danger.
  • Quest givers have a new set of missions for Week 2 as the harvest continues, with Norulac predations rising and the farmers racing against time to combat the threat.
  • Kari Saarek needs volunteers to whip militia recruits into fighting shape by taking them on patrols around the hex farm.
  • Jaa Haruss needs brave players to investigate reports of Norulac activity across Taanab.
  • Vinon Daivik is looking for travelers to track down contacts who may provide the Taanab farmers the materiel they desperately need to fight the Norulacs…for a price.
  • Special note: Vinon Daivik’s quest cannot be repeated this week.
  • Completing missions for a co-op leader will provide a single-time, unique prize, in addition to harvest coins. You can only earn one of these unique prizes per week. (I.e. if you earn Kari Saarek’s unique mission prize, you cannot earn Jaa Haruss or Vinon Daivik’s prize for this week!)
  • NOTE: Solia Maduel’s quests are disabled. Maybe next year.

Exar Kun Instance Guide and Walkthrough

Updated:10/19/2023

After debuting in 2021, the limited-time Exar Kun instance quickly became known as one of the most difficult and talked about content drops for players, and continues to live up to its reputation testing (and defeating) both veterans and new players alike. After travelling through the dangerous wilds of Yavin IV to arrive at the temple of Exar Kun, players are faced with the challenges of the temple itself and must fight through three tough encounters before they can hope to claim victory.

Long-time player Traycn has put together this guide to help out anyone seeking to raid the Temple of Exar Kun and walk away with the riches and unique items located within…


Greetings, EiF players,

With the Exar Kun instance available for the Halloween season, I wanted to put together this guide to help those who have yet to try it out. You know the challenges and dangers awaiting you in the Temple of Exar Kun on Yavin IV. You must meet three bosses. Here’s what you need to tackle the Exar Kun instance and come out to earn Fortune and Glory.

Additional note: This guide was written with the 3-man version of this instance in mind. While the general mechanics and encounters remain the same when the instance is opened up to 4-man, your party makeup may change and diversify.

Preparing your Team

The team you’ll want to put together can only be made up of three characters (except its final week when it opens up to 4 players), so choose wisely. You’ll need a Doctor as a healer, a DPS/off-tank character, and a dedicated Tank. The tank can be TKM, Pikeman, or Swords. We highly recommend you do not use a Fencer melee character to tank, with the exception of the final boss. Even the Swordsman character is risky, but it is possible if you’ve constructed your character’s build and trust your doctor. It’s also a good idea to ensure that your DPS character is comfortable with tanking at least one of the bosses, as it is typically better to tank swap due to the amount of Battle Fatigue (BF) your dedicated tank likely receives during the first two encounters.

Your Doctor will want to have an array of Disease and Poison Area Heal packs, as well as the usual Area Stim Cs to heal the group,  which means they need to have a Master Doctor to handle this. The First Aid skill is also very useful to heal bleeding which comes with 2xxx Medic. Try to find the highest power-rated Disease and Poison Area Cures that you can find (or craft) – the more power in the status heal, the higher the likelihood you can remove multiple disease/poison stacks from your allies in a single use. From our own experience, we also highly recommend the DPS and Tank have some form of Status heal in their kit, so if anyone else has some form of Bleeding heal, or even a Disease heal (I’m looking at you, force users), it is beneficial to help make your doctor’s time in this instance much easier.

Additionally, your Damage dealer should ideally be a character with a Melee mastery or aptitude in close-quarters combat. For example, a Rifleman may struggle more than a Pistoleer, and combat skills with sweeping area attacks tend to fare better due to the sizes of the rooms and the encounters therein. Smugglers in particular will be great to have in these encounters due to their armor-breaking abilities.

Before entering the dungeon, you’ll want to visit an Entertainer for their Mind Buffs and receive the five Doctor buffs, although the Mind Buffs are not as essential for Jedi players. Once you have all those required buffs squared away, you can also invest in additional buffs from the doctor: Poison and Disease resistance. These help combat the first and final bosses and to ensure that you get the most out of these timed resistances, we highly recommend that you give out these buffs right at the entrance to the temple.

After you’ve buffed up your team, you’re ready to enter the temple and tackle the first boss. Speak to the Dark Shade inside the temple, and begin the instance.

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Empire and Remembrance Day Rewards

Here you’ll find the various things you can spend your hard-won coins on. This list only includes the items that are unique to Empire Day, meaning it will not show the “regular” event rewards that appear on other reward vendors. If you want a closer view of the reward, click on the image to see it enlarged in a new tab. 

IMPORTANT NOTE: The Ranite Geode and Box of Flawed Crystals can only be opened by a Master Jedi. Opening a Ranite Geode guarantees one of six color crystals (3 pairings). While cheaper, the Box of Flawed Crystals only has a CHANCE to contain anything.  For more information on the colors that can be obtained, check out the forum post about lightsaber colors and where to find them

 

Appearing on Both Vendors

Item Name Coin cost appearance
A Tall Glass Display Case 800
A Wide Glass Display Case 800
A Display Screen 800
A Heavy Repeating Blaster Replica 900
Schematic: Two-Handed Tulrus Sword 1000  
Schematic: RSF Sword 1000  
Schematic: Blasterfirst 1000  
Schematic: A-180 Modular Blaster 1500  
A box of flawed crystals* 725  
A Ranite Geode* 5000  
*The Ranite Geode and Box of Flawed Crystals can only be opened by a Master Jedi. Opening a Ranite Geode guarantees one of six color crystals (3 pairings). While cheaper, the Box of Flawed Crystals only has a CHANCE to contain anything. 

 

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